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Roblox studio terrain
Roblox studio terrain










roblox studio terrain

My advice is to play with ROBLOX lighting settings, until you get something you’re looking for. Lighting is crucial to help terrain to look well. With the gif above, it is shown that the Regions tool is helpful for creating flat, smooth bodies of water.

roblox studio terrain

I also use it to make perfectly flat spaces. Regions: The Regions tool can be used to add onto maps, copy/paste terrain, as well as useful for making bodies of water.

roblox studio terrain

Smooth: I do not touch this tool all that much, however, it is a smoothing algorithm made for “smoothing” terrain. However, it can create a separate effect from the “grow” tool, when being used to smooth out terrain.Įxample of the Subtract tool being used on terrain created using “Add”. Subtract: Unlike the grow tool, the subtract tool cannot be used to “blend” materials. as well as “blur” rocks and other materials to make them seem more realistic.Įxamples of the Grow tool being used with a “blur” technique.Įxample of the Grow tool being used to blend terrain created with the “Add” tool. I use this tool to “blend” together added terrain. Grow: The grow tool is the most used tool when I’m creating my terrain. However, I stray away from using this tool for rocks, mud, or small areas of sand. I would recommend this tool to color large areas, like a beach, or a desert. Paint: The paint tool is a quick and relatively easy way to paint a large portion of terrain at once. Once again, this tool should never be used alone, and should be combined with either the “Grow” or “Erode” tools to blend it all together. I regularly use the subtract tool to create large ravines or tunnels. Subtract: The subtract tool is used as a quick and efficient way to subtract large chunks of terrain at a time.












Roblox studio terrain